❓ What is your favorite game that utilizes pick-up and deliver?

We recently played and enjoyed 🚀 Wormholes 🚀, which is a pure ‘pick-up and deliver’ game. It made us realize that this mechanic is kind of a rare bird in our collection too. So why not highlight it with door 12 of our #MechanXmas calendar? I like how the name of this mechanic pretty much explains itself: you pick up things, and as you might correctly guess, also deliver these things you just picked up somewhere else. No need to check BGG for the definition of that one. 😂

So how does Wormholes work? You are basically an intergalactic taxi 🚕 driver in this game. You bring people to planets and get new passengers. Your spaceship is quite slow though, so to aid you in your endeavours you use wormholes to jump large distances. Your rivals can also use your wormholes though (and you theirs) so you have to be careful not to help them too much.

On your turn you have 3 energy to spend – which are 3 movements to an adjacent hex. You can do as many free actions as you want though. Most importantly, placing wormholes and using wormholes are free actions, as is dropping off passengers. Drawing new passengers is also free but you can only do it once per turn, and only when adjacent to a planet.

🥰 We really enjoy the simple goal of the game – get passengers and try to effectively bring them to their destination. There is quite some strategy involved though, and a kind of learning curve. Even though the rules themselves are straightforward, you do need to grasp the spatial aspects of the game and when and where you can best place wormholes. In 2-players it can be especially vital not to give an advantage to your opponent.

I also like that you can just randomize the double boards in different shapes for unique planet layouts each game. There are many elements that influence gameplay in interesting ways like asteroids, black holes or nebulas.

I did feel the game end is triggered quickly, but that serves a shorter playtime. ☝You have to be efficient because you don’t have many turns. You can’t just keep waiting for a perfect hand of cards either.

Review copy provided by AEG.