A small footprint battle game

A small footprint battle game

In our search for games that can be played in bed (still in recovery from surgery) we thought of Neuroshima Hex, as it doesn't require much space and is relatively quick to play - despite being a big box game.😊

In Neueoshima Hex you play as one of the factions vying for control of the post-apocalyptic wasteland. You can play 1v1 or with 3-4 players either free-for-all or team deathmatch. There are also solo puzzles you can solve. 😲

πŸ‘‰ You each have an army made up of 35 hex tiles. Each turn you will draw 3 of them, have to discard 1 and play the other 2 onto the game board. Units could have arrows that show in which direction they can do melee or ranged attacks, or other special abilities like shields, disabling nets or toughness. Placing a unit doesn't do anything at first, you are all just tactically placing hex tiles in the most advantageous spots in a mexican-standoff-like fashion until a battle begins.

πŸ‘‰ As soon as the board is full of tiles or someone plays a battle tile, combat occurs. In descending order of initiative value the units will act. This means you could destroy a unit before it can act, if you shoot it with a faster unit. You have to watch for the best opportunity to start combat.

🏁 The goal is to destroy the headquarters of your enemies or have the most remaining hit points when the army hexes run out.

There are also some non-unit hexes in your army other than the battle-starters. You could do air strikes or sniper shots to remove some pesky units, or use manoeuvre abilities to move already placed units.

πŸ‘‰ It's a great fast playing game that has you always on your feet. If you prefer a medieval-fantasy theme you could check out Monolith Arena too.😊

Some of the pros and cons:
🟒 deeply tactical gameplay on an ever-changing battlefield
🟒 quick playtime
🟒 small tablespace needed
🟒 4 assymetric factions in the base box but you could buy a ton more additional armies

🟠 the bit chess-like and abstract nature of the game is maybe not for everyone
πŸ”΄ some possibility of analysis paralysis if you try to calculate every angle